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PostPosted: Fri Nov 07, 2003 16:29 
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Joined: Sun May 05, 2002 22:05
Posts: 2063
Location: Lappeenranta, Finland
This is some code I made as an example how to use the Noritake display with PIC16F877 and C2C compiler.
It has been available since spring from the link below but why not post here also :)
http://www.picant.com/c2c/examples/nori ... ake.c.html

Code:
#pragma CLOCK_FREQ 20000000

// Reserve room for bootloader
#pragma RESERVE_ADDR_0
#pragma RESERVE_ADDR_1
#pragma RESERVE_ADDR_2

// Port names
#define VFD_COMMAND     PORTA   // Control port
#define VFD_DATA        PORTB   // Data port

// Control port pins
#define WRHI            0x01
#define WRLO            0
#define RDHI            0x08
#define RDLO            0
#define CSSHI           0x04
#define CSSLO           0
#define CDHI            0x02
#define CDLO            0

#define D7              0x80
#define D6              0x40
#define D5              0x20
#define D4              0x10
#define D3              0x08
#define D2              0x04
#define D1              0x02
#define D0              0x01

// Easier names for display settings
#define LAYER0_ON       1
#define LAYER0_OFF      0
#define LAYER1_ON       1
#define LAYER1_OFF      0
#define DISPLAY_ON      1
#define DISPLAY_OFF     0
#define REVERSE_ON      1
#define REVERSE_OFF     0
#define MODE_AND        0
#define MODE_EXOR       1
#define MODE_OR         2
#define VERTICAL_ON     1
#define VERTICAL_OFF    0
#define HORIZONTAL_ON   1
#define HORIZONTAL_OFF  0

// Fonts, first part
const unsigned char font5x7[]={
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0xF2,0x00,0x00,
0x00,0xC0,0x00,0xC0,0x00,
0x28,0xFE,0x28,0xFE,0x28,
0x24,0x54,0xFE,0x54,0x48,
0xC4,0xC8,0x10,0x26,0x46,
0x6C,0x92,0x9A,0x64,0x0A,
0x00,0xA0,0xC0,0x00,0x00,
0x00,0x38,0x44,0x82,0x00,
0x00,0x82,0x44,0x38,0x00,
0x28,0x10,0x7C,0x10,0x28,

0x10,0x10,0x7C,0x10,0x10,
0x0A,0x0C,0x00,0x00,0x00,
0x10,0x10,0x10,0x10,0x10,
0x06,0x06,0x00,0x00,0x00,
0x04,0x08,0x10,0x20,0x40,
0x7C,0x8A,0x92,0xA2,0x7C,
0x00,0x42,0xFE,0x02,0x00,
0x42,0x86,0x8A,0x92,0x62,
0x84,0x82,0xA2,0xD2,0x8C,
0x18,0x28,0x48,0xFE,0x08,

0xE4,0xA2,0xA2,0xA2,0x9C,
0x3C,0x52,0x92,0x92,0x0C,
0x80,0x8E,0x90,0xA0,0xC0,
0x6C,0x92,0x92,0x92,0x6C,
0x60,0x92,0x92,0x94,0x78,
0x00,0x6C,0x6C,0x00,0x00,
0x00,0x6A,0x6C,0x00,0x00,
0x10,0x28,0x44,0x82,0x00,
0x28,0x28,0x28,0x28,0x28,
0x00,0x82,0x44,0x28,0x10,

0x40,0x80,0x8A,0x90,0x60,
0x4C,0x92,0x9E,0x82,0x7C,
0x3E,0x48,0x88,0x48,0x3E,
0xFE,0x92,0x92,0x92,0x6C,
0x7C,0x82,0x82,0x82,0x44,
0xFE,0x82,0x82,0x44,0x38,
0xFE,0x92,0x92,0x82,0x82,
0xFE,0x90,0x90,0x90,0x80,
0x7C,0x82,0x92,0x92,0x5C,
0xFE,0x10,0x10,0x10,0xFE,

0x00,0x82,0xFE,0x82,0x00,
0x04,0x02,0x82,0xFC,0x80,
0xFE,0x10,0x28,0x44,0x82,
0xFE,0x02,0x02,0x02,0x02,
0xFE,0x40,0x20,0x40,0xFE,
0xFE,0x20,0x10,0x08,0xFE,
0x7C,0x82,0x82,0x82,0x7C,
0xFE,0x90,0x90,0x90,0x60,
0x7C,0x82,0x8A,0x84,0x7A,
0xFE,0x90,0x98,0x94,0x62 // 50
};

// Fonts, second part
const unsigned char font5x7_2[]={
0x64,0x92,0x92,0x92,0x4C,
0x80,0x80,0xFE,0x80,0x80,
0xFC,0x02,0x02,0x02,0xFC,
0xF8,0x04,0x02,0x04,0xF8,
0xFC,0x02,0x0C,0x02,0xFC,
0xC6,0x28,0x10,0x28,0xC6,
0xE0,0x10,0x0E,0x10,0xE0,
0x86,0x8A,0x92,0xA2,0xC2,
0x00,0xFE,0x82,0x82,0x00,
0x40,0x20,0x10,0x08,0x04,

0x00,0x82,0x82,0xFE,0x00,
0x20,0x40,0x80,0x40,0x20,
0x02,0x02,0x02,0x02,0x02,
0x00,0x80,0x40,0x20,0x00,
0x04,0x2A,0x2A,0x2A,0x1E,
0xFE,0x12,0x12,0x12,0x0C,
0x1C,0x22,0x22,0x22,0x22,
0x0C,0x12,0x12,0x12,0xFE,
0x1C,0x2A,0x2A,0x2A,0x1A,
0x10,0x7E,0x90,0x40,0x00,
0x12,0x2A,0x2A,0x2A,0x3C,

0xFE,0x10,0x10,0x10,0x0E,
0x00,0x00,0x5E,0x00,0x00,
0x04,0x02,0x02,0xBC,0x00,
0xFE,0x08,0x14,0x22,0x00,
0x00,0x82,0xFE,0x02,0x00,
0x3E,0x20,0x18,0x20,0x3E,
0x3E,0x10,0x20,0x20,0x1E,
0x1C,0x22,0x22,0x22,0x1C,
0x3E,0x28,0x28,0x28,0x10,
0x10,0x28,0x28,0x28,0x3E,

0x3E,0x10,0x20,0x20,0x10,
0x12,0x2A,0x2A,0x2A,0x24,
0x20,0xFC,0x22,0x04,0x00,
0x3C,0x02,0x02,0x02,0x3C,
0x38,0x04,0x02,0x04,0x38,
0x3C,0x02,0x0C,0x02,0x3C,
0x22,0x14,0x08,0x14,0x22,
0x20,0x12,0x0C,0x10,0x20,
0x22,0x26,0x2A,0x32,0x22,
0x10,0x6C,0x82,0x82,0x00,

0x12,0x7E,0x92,0x82,0x42,
0x00,0x82,0x82,0x6C,0x10,
0x80,0x80,0x80,0x80,0x80,
0xFE,0xFE,0xFE,0xFE,0xFE}; // 44

/* Write data byte */
void VFD_WriteData(unsigned char data)
{
    TRISB = 0; // Output
    VFD_COMMAND = CDLO | WRLO | RDHI | CSSLO;
    VFD_DATA = data;
    VFD_COMMAND = CDLO | WRHI | RDHI | CSSLO;
}

/* Write command byte */
void VFD_WriteCtrl(unsigned char command)
{
    TRISB = 0; // Output
    VFD_COMMAND = CDHI | WRLO | RDHI | CSSLO;
    VFD_DATA = command;
    VFD_COMMAND = CDHI | WRHI | RDHI | CSSLO;
}

/*  Horizontal and vertical address auto increment on/off */
void VFD_AddressIncrementMode(unsigned char h, unsigned char v)
{
    unsigned char bit2=0, bit1=0;

    if(h==HORIZONTAL_ON) bit2 = 0x04;
    if(v==VERTICAL_ON) bit1 = 0x02;
    VFD_WriteCtrl(0x80+bit2+bit1);
}

void VFD_SetColumn(unsigned char column)
{
    VFD_WriteCtrl(0x64);
    VFD_WriteCtrl(column);
}

void VFD_SetRow(unsigned char row)
{
    VFD_WriteCtrl(0x60);
    VFD_WriteCtrl(row);
}

/* Display brightness 0-15 */
void VFD_SetBrightness(unsigned char brightness)
{
    if(brightness>15) brightness=15; // Check for too big values
    VFD_WriteCtrl(0x40+(0x0F-brightness));
    delay_ms(1);
}

void VFD_ClearDisplay(void)
{
    VFD_WriteCtrl(0x5f);
    delay_ms(1); // 1 ms delay needed for display clear command
}

/* Set layers on/off + other display attributes */
void VFD_DisplaySetup(char layer0, char layer1, char gfx_on_off, char reverse, char mode)
{
    unsigned char l0=0, l1=0, gs=0, grv=0, and=0, exor=0;

    if(layer0==LAYER0_ON) l0 = D2;
    if(layer1==LAYER1_ON) l1 = D3;
    VFD_WriteCtrl(0x20+l0+l1);

    if(gfx_on_off==DISPLAY_ON) gs = D6;
    if(reverse==REVERSE_ON) grv = D4;
    if(mode==MODE_AND) and = D3;
    if(mode==MODE_EXOR) exor = D2;
    if(mode==MODE_OR) { }
    VFD_WriteCtrl(gs+grv+and+exor);
}

unsigned char swap(unsigned char x)
{
    unsigned char result=0,mask1=1,mask2=128;
    int b;

    for(b=0;b<8;b++)
    {
        if ((x&mask1)==mask1)
            result=result+mask2;
        mask1=mask1<<1;
        mask2=mask2>>1;
    }
    return(result);
}

void VFD_PrintChar(unsigned char chr)
{
    unsigned char data, i;

    VFD_AddressIncrementMode(HORIZONTAL_ON, VERTICAL_OFF); // Horizontal auto increment ON for font writing
    chr=chr-0x20; // Convert ascii code to Noritake code
    if(chr<51) // First font array
    {
        for(i=0;i<5;i++)
        {
            data = font5x7[chr*5+i];
            data = swap(data);
            VFD_WriteData(data);
        }
        VFD_WriteData(0);
    }
    else if(chr<96) // Second font array
    {
        chr = chr-51;

        for(i=0;i<5;i++)
        {
            data = font5x7_2[chr*5+i];
            data = swap(data);
            VFD_WriteData(data);
        }
        VFD_WriteData(0);
    }
}

/* Initialize display */
void VFD_Init(void)
{
    unsigned char i;

    for(i=0;i<8;i++)
    {
        // address area set
        VFD_WriteCtrl(0x62);
        VFD_WriteCtrl(i);
        VFD_WriteData(0xff);
    }

    VFD_AddressIncrementMode(HORIZONTAL_ON, VERTICAL_OFF); // Default to horizontal address increment ON
    VFD_SetColumn(0); // Set address pointer to (0,0)
    VFD_SetRow(0); // Set address pointer to (0,0)
    VFD_SetBrightness(0); // Set brightness to lowest possible

    VFD_DisplaySetup(LAYER0_OFF, LAYER1_OFF, DISPLAY_OFF, REVERSE_OFF, MODE_AND); // Set everything OFF
    VFD_ClearDisplay();
}

/* Draw vertical bar. Used in the sample.*/
void DrawVertBar(unsigned char height, unsigned char pos)
{
    unsigned char i;

    VFD_AddressIncrementMode(HORIZONTAL_OFF, VERTICAL_ON); // Vertical bars are drawn so vertical auto increment is enabled
    VFD_SetColumn(pos);
    VFD_SetRow(7-height);

    for(i=7-height;i<8;i++)
    {
        VFD_WriteData(254); // Draw vertical byte with one bit off: oxxxxxxx
        // Address pointer is incremented vertically after every byte written
    }
}

void main(void)
{
    int i, j, c;

    // Arrays to store height and current direction for moving bars
    unsigned char value[16]; // Height of bar, 0 to 8
    unsigned char dir[16]; // 1=up, 0=down

    // Initialize values for bars
    for(i=0;i<8;i++)
    {
        value[i]=i; // 8 bars with values from 0 to 7
        dir[i]=1; // Going up
        value[8+i]=(8-i); // 8 bars with values from 8 to 1
        dir[8+i]=0; // Going down
    }

    TRISA = 0x00; // Noritake control pins output

    VFD_Init();
    VFD_DisplaySetup(LAYER0_ON, LAYER1_ON, DISPLAY_ON, REVERSE_OFF, MODE_OR);
    VFD_SetBrightness(15); // Set brightness to maximum

    // Write all available fonts to display
    // Change row after 20 characters
    c=32;
    for(i=0;i<5;i++)
    {
        VFD_SetColumn(0);
        VFD_SetRow(8+i); // Start from the beginning of second layer
        for(j=0;j<20;j++)
        {
            VFD_PrintChar(c++);
        }
    }

    delay_s(5); // 5 second delay before next part

    while( 1 )
    {
        // Draw some moving bars on the display
        for(i=0;i<16;i++)
        {
            for(j=0;j<8;j++)
            {
                DrawVertBar(value[i], i*8);
            }
            if(value[i]>=8) dir[i]=0;
            else if(value[i]<=0) dir[i]=1;

            if(dir[i]==0) value[i]=value[i]-1;
            else if(dir[i]==1) value[i]=value[i]+1;
        }
        delay_ms(10);
        VFD_ClearDisplay();
    }
}


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